In our animation, we didn’t use icananimate to take the pictures. Instead, we used a camera instead. The problems with using a camera were that we couldn’t make all of the frames faster. This was a problem because the animation went slower than the speed we wanted it to go at, uploading also took a long time and sometimes we got a few blurry shots so we had to go through all of our frames and delete them. Although, the advantages were that we had easier access to the camera angles we wanted and it was much more simpler to upload and didn't require exporting.
As a student, this was my first proper stop frame animation which I actually got to plan instead of following instructions from someone else in the group. I think the animation went pretty well because we got all of the camera angles we wanted, we moved all of the Lego characters correctly and we managed to get all of the pieces and all of the other stuff we needed for the animation.
If there was anything that went wrong in the animation, it was the way we moved the Lego characters, as well as how the camera kept moving sometimes. We could concentrate on how the Lego men’s legs were moving, but there was always the problem of the characters falling over, it takes patience though. We could have gotten tape or something to stick to the camera to stop it from moving.
In our animation, we didn’t use icananimate to take the pictures. Instead, we used a camera instead. The problems with using a camera were that we couldn’t make all of the frames faster. This was a problem because the animation went slower than the speed we wanted it to go at, uploading also took a long time and sometimes we got a few blurry shots so we had to go through all of our frames and delete them. Although, the advantages were that we had easier access to the camera angles we wanted and it was much more simpler to upload and didn't require exporting.
ReplyDeleteAs a student, this was my first proper stop frame animation which I actually got to plan instead of following instructions from someone else in the group. I think the animation went pretty well because we got all of the camera angles we wanted, we moved all of the Lego characters correctly and we managed to get all of the pieces and all of the other stuff we needed for the animation.
If there was anything that went wrong in the animation, it was the way we moved the Lego characters, as well as how the camera kept moving sometimes. We could concentrate on how the Lego men’s legs were moving, but there was always the problem of the characters falling over, it takes patience though. We could have gotten tape or something to stick to the camera to stop it from moving.